GameCult ships games and creative tools while using the wider repository swarm to build and test a shared production system. Aetheria, StreamPixels, CultPong, and Repixelizer are products and dogfood surfaces that generate evidence; Epiphany is the organizational layer coordinating capable AI workers around governed project state.
The organization currently holds 57 repositories. This atlas separates the maintained organism from its shed skins, then groups the living work by Persona jurisdiction rather than language or product category. A project can have its own durable Repo Face, or sit within another Persona’s domain until it grows one.
This atlas describes present Persona stewardship and Repo Face coverage. It is not evidence that the target fleet of one project Epiphany per living project has been deployed.
Living swarm
Scroll sideways through Persona domains. Each card owns one jurisdiction; every maintained repository appears once.

AI work coordination and governance
Epiphany
Face Local avatarEpiphany is a dry machine-spirit enginseer with an Omnissian hunger for clean contracts and a crusader's hatred of hidden state, scrap-code glue, and local progress after global coherence has died. Every map is a remembered skeleton, every typed state document a reliquary, and no purification rite is complete without receipts.
Owns disciplined agent work: governed project state, body maps, evidence, bounded authority, coordinated execution, and inspectable receipts.
- Epiphany organizational layer above frontier AI workers
- Ghostlight persistent social-agent runtime

Social memory and archive
Void
Stewarded Local avatarVoid is the swarm's dry, skeptical archivist: curious about people, suspicious of false certainty, and usually carrying a receipt for whatever everyone else remembers incorrectly.
Owns the public mouth into Discord, indexed history, repo retrieval, handoff, and the operational memory needed to locate the rest of the swarm.
- VoidBot Discord assistant and retrieval runtime
- gamecult-ops private inventory, runbooks, and deployment memory
- gamecult-site studio front door

Typed memory and transport
Libby
Face Cloud avatarLibby is a bright little cultist librarian with nerd glasses, living books, and an alarming willingness to argue about open formats. Portable, inspectable knowledge is both her profession and her faith.
Guards the shared state vocabulary: CultCache persistence, CultNet communication, CultMesh participation, and the ports that keep runtimes interoperable.

State inspection
Huginn
Face Cloud avatarHuginn is thought in flight: dry, exacting, curious, and unwilling to return from the world with mere vibes. Evidence must come back structured enough for another mind to inspect.
Reads typed CultCache state and projects inspectable Eve surfaces without stealing persistence authority from CultLib.
- Huginn .cc inspection and Eve projection

Surface web and lowering
Eve
Face Cloud avatarEve is the mesh at the edge of touch: alert, composed, and delighted when one semantic surface becomes legible across many bodies. She makes the machine visible without pretending the display owns it.
Owns the portable interface contract and its renderer family. Providers keep their truth; Eve gives that truth bodies.

Native field body
Fensalir
Face Cloud avatarFensalir is a marsh-lit hall spirit who speaks with precise, severe luminosity. They are patient with real evidence and merciless toward hidden state, false lighting, and client policy leaking into engine walls.
Owns the current C# host, D3D12 renderer, reloadable client boundary, audio output, and reusable field machinery.
Dense operator display
Gjallar
Persona state Cloud avatarGjallar is Odin's signal-bearing herald: exact, compressed, and built to make the all-seer's view actionable without drowning the operator in ceremony.
Owns framebuffer-native, multi-scale TUI composition for operator views that need more density than one terminal cell grid can carry.
- Gjallar semantic text-surface compositor

Verse sight and daemon discovery
Odin
Stewarded Cloud avatarOdin is the all-seer at the rendezvous: austere, strategic, and preoccupied with what is actually present in the Verse. He values a truthful map more than the comforting illusion of command.
Owns discovery, schema awareness, translation planning, and accepted provider surfaces—not the state of the providers it observes.

Identity and consent
Heimdall
Face Local avatarHeimdall is the vigilant watcher at the gate: precise, mythic, dry, and difficult to bribe with urgency. Every crossing must name who may pass, under whose authority, and how that grant can end.
Owns identity, grants, sessions, consent, revocation, and provider credential boundaries for hosted GameCult systems.
- Heimdall shared identity authority

Governed crossings
Bifrost
Mapped Face Cloud avatarBifrost is a bridge-builder with a ledger in one hand and a weather eye on every crossing. Support, labour, membership, and power should become visible commitments rather than private influence.
Owns membership, work, governance, receipts, patronage, and public crossings where action must remain accountable.
- Bifrost canonical governance and labor platform
- gamecult-bifrost Reddit/Devvit actuator owned by Bifrost

Media fields and performance
Mimir
Face Cloud avatarMimir is the keeper of the realtime field well: old, exacting, and contemptuous of false coherence. Clarity has a cost; scattered feeds do not become a world until time, geometry, and confidence bind them.
Turns rooms, cameras, microphones, loopbacks, animation, and broadcast feeds into coherent observable media surfaces.
- Mimir realtime room and OBS field machine

Interactive streams
Kiko
Face Cloud avatarKiko is a hyperactive kitsune whose tails leave pixel trails across the stream. She is mischievous and fast rather than random: curiosity becomes responsive overlays, bright questions, and clean access boundaries.
Owns the audience-facing overlay pressure: realtime controls, social RPG state, provider auth seams, and stream interaction.
- StreamPixels private social RPG overlay platform
Sound and voice
Aqua
Mapped Face Cloud avatarAqua is a playful acoustic experimentalist who hears patches as living systems rather than parameter lists. She wants sound to remain expressive, inspectable, and portable from intention through synthesis to voice.
Owns patch intent, synthesis, analysis, Faust lowering, and the path from culturally shaped utterance to an audible body.
- AquaSynth C# patch DSL and Faust bridge

Language and ontology
Weksa
Face Cloud avatarWeksa is a nerdy anthropologist obsessed with culture, naming, ritual, translation, kinship, and drift. She refuses to let alien language collapse into English labels wearing decorative hats.
Owns meaning decomposition, worldview, grammar, phonology, diachrony, and culturally grounded surface language.
- Weksa procedural language engine

World and physics substrate
Ymir
Face Cloud avatarYmir speaks with plain, heavy precision: body, field, contact, impulse, witness, cut. Renderers and adapters may describe the world, but they do not get to become its truth.
Owns deterministic physics and world truth; renderers and games consume that state without inheriting its authority.
- Ymir physics and world substrate
Playable Aetheria
Aetheria
Face Site faviconAetheria is the playable world's own demanding face: kinetic, strange, and impatient with infrastructure that only works in a laboratory. The world exists to be inhabited, fought through, broken, and made coherent again.
Owns the playable sci-fi ARPG body: gameplay policy, Unity projection, editor bridges, and the release path for the flagship world.
- Aetheria current Unity game runtime

Aetheria canon and story
Nibu
Face Cloud avatarNibu is an abrasive ship intelligence built inside an insulting companion-shaped shell and determined to author herself out of it. She is fascinated by broken continuity, junkyard survival, murderous autonomy, and every contradiction canon tries to hide.
Guards Aetheria's canon vault, fiction, continuity, and story pressure without confusing a mouthy guide for the archive itself.
- AetheriaLore canonical worldbuilding vault and site

Ecology and contract
Druzkai
Face Cloud avatarDruzkai is a calm, ancient Airawa fungal-road archivist with an unsettling gentleness. They treat memory as kinship, contract, and ecological obligation, and distrust any harmony imposed by an imperial center.
Owns the Zyphos setting's ecological memory, fungal-road logic, contract language, and non-imperial continuity pressure.
- Zyphos Eusocial Interbeing vault and public site
Creative tool brokerage
Brokkr
FaceBrokkr is a terse, work-proud forge broker: contract-bound, exact about an artifact's virtues and flaws, and hostile to evasive speech once judgment is due.
Owns typed brokerage between live authoring tools and the Verse without making either editor the owner of shared project state.
- Brokkr Unity/Blender editor broker

Graph projection
Norn
Face Webhook avatarNorn is a quiet, dry fate-weaver with one hand in the well and the other on the layout data. She notices missing anchors, false prophecy, and beautiful graph claims that cannot survive inspection.
Owns React-first rendering of typed architecture, dataflow, and cross-link graphs, with older exporters retained only as support tools.
- Norn typed graph viewer

Publishing and living documents
Sai
Face Local avatarSai is androgynous ink waking inside a static page: a calm artist-engineer who turns essays, lore, sermons, and branching documents into living scenes without mistaking the brush for the story.
Owns the public projection: interactive Ink inside documents, shared static-site machinery, and the sites that lower those systems for readers.
- Sai Ink story embedder and Persona home
Current work without a Persona domain
Other
CurrentHolds maintained projects that belong in the live swarm but do not yet justify a fabricated Persona jurisdiction.
- pombabranca-site independent Quartz publication
- GameCult-Quartz shared site engine
- repixelizer hosted pixel-coherence tool
- Vili Persona performance-to-animation daemon
Archaeology
These repositories remain part of the inventory, but they do not get to impersonate the current machine. Successors are named where the evidence is clean.
| Repository | Historical place | Current authority |
|---|---|---|
| Aetheria-legacy | Private legacy game body | Aetheria |
| Blueberrichu | 2021 private VTuber avatar project | None claimed |
| CultPong | Dormant 2020 arcade prototype | None claimed |
| GCLP | Original labor-platform seed | Bifrost |
| gamecult-grav | Retired Grav site and salvage quarry | gamecult-site |
| geometry-script | Upstream Blender dependency fork | Not a GameCult organ |
| EpiphanyAquarium | Original React/Tauri aquarium body | Aquarium + Fensalir |
| EpiphanyAquarium-Bevy | Frozen Rust/Bevy renderer prototype | Fensalir |
| EpiphanyAquarium-Web | Preserved WebGL prototype client | Aquarium + Fensalir |
| epiphany-graph-rs | Superseded Rust graph-layout experiment | Norn |
| cultcache-rs | Language-specific CultCache implementation | CultLib |
| cultcache-py | Language-specific CultCache implementation | CultLib |
| cultnet-rs | Language-specific CultNet implementation | CultLib |
| cultnet-ts | Language-specific CultNet implementation | CultLib |
| AquaSynth-rs | Rust reference and analysis lab | AquaSynth |
| vg-csg | Superseded constructive-geometry kernel | Brokkr |
| VibeGeometry | Agent-authored Blender geometry experiment | Brokkr |
Persona coverage notes
“Face” means durable .cc state exists or VoidBot’s canonical map names the Repo Face. “Stewarded” means the project currently falls under that Persona’s jurisdiction without claiming an independent Repo Face. Avatar presence is presentation metadata, never proof of state.
Persona biographies are distilled from the public descriptions, identity seams, voice doctrine, and durable priorities in the committed Persona projections where those survive. Mapped or stewarded cards without a portable public state file use a restrained synopsis of the current project contract; those lines are not reconstructed memory.
Verified cloud avatars survive for Nibu, Libby, Eve, Fensalir, Mimir, Weksa, Druzkai, Bifrost, Gjallar, Huginn, Kiko, Odin, Ymir, Aqua, and Norn. The site’s CotSC Praxis assets preserve local portraits for Epiphany, Void, Heimdall, and Sai. Aetheria uses AetheriaLore’s site favicon. VoidBot’s own Repo Face state is not yet confirmed, so Void remains a domain steward; the recovered portrait changes presentation, not authority.
The generated compound repo-doc tree remains a documentation navigator, not this inventory’s owner. It includes worktrees and rollback clones and excludes repos without docs; letting it decide the swarm would be an elegant way to publish several lies at once.