GameCult
GameCult ships games and creative tools through a supervised, increasingly agent-assisted, inspectable production system. The products create value; building them generates the evidence.
Project Atlas
The repo atlas groups the public work by actual function: games and worlds, shared code, agent interfaces, visual labs, and studio systems.
Docs
The docs hold the operating side of the site: publishing workflow, site architecture, and Bifrost as the work/governance layer.
Epiphany
Epiphany is the organizational layer above frontier AI workers: governed shared state, bounded authority, coordinated action, and inspectable receipts. Humans keep judgment instead of becoming prompt operators.
The target body is one repo-owned project Epiphany per living project, collaborating through governed surfaces and meeting visitors through consent-bound public Personas.
Bifrost
Bifrost turns work, patronage, claims, reviews, and rewards into inspectable records.
VoidBot
VoidBot makes project memory askable: archived Discord, indexed repos, lore lookup, semantic search, and Codex handoff.
CultLib
CultLib is the shared record shelf: typed documents first, protocol names second, no convenient blob crowned as truth.
Heimdall
The identity and capability authority: OAuth, linked identities, grants, consent, revocation, and signed claims.
Public Proof
The proof is longitudinal: real work across GameCult products, including questions, human decisions, artifacts, commits, review burden, cost, failures, and recovery. A victory reel would be easier. It would also prove less.
Roadmap Shape
Supervised GameCult dogfood, attributable Bifrost work, then supervised co-development pilots on one repository and one repeatable workflow. The project fleet, public rooms, durable social governance, and complete attribution remain gated. Larger claims wait for the receipts.
Moonshot Trajectory
Bifrost, Eve, CultMesh, and Sai form the launch path into the cooperative surface web.
Eve Surface Web Stack
Eve streams CultUI semantics across web, desktop, mobile, game UI, and creator overlays.
Patronage Furnace
Game spend, patronage, and verified work enter Bifrost; log-power voting and governance come out.
Value Orbit Map
The portfolio becomes dangerous when projects orbit one shared governance, state, and interface substrate.